Series questions present a sequence of simple figures where one or more visual attributes (like orientation, position, count, shading, or size) change according to a rule. Your job is to identify that rule and predict the next or missing figure.

What can change in a Series (attribute playbook)

AttributeTypical PatternsQuick Checks
Orientation/AngleFixed steps: +30°, +45°, +60°, +90°, +120°, +180°Map to clock points (0°, 90°, 180°, 270°) to spot cycles of 2/3/4/6
Reflection/FlipAlternate H/V flips; flip every 2nd termWatch “handedness” (L vs mirror-L) to avoid mistaking for rotation
Position/ShiftMove across 3×3 grid; clockwise around a frame; clockface jumpsLabel cells 1–9 or hours 1–12; check for wraparound
Count/Number+1 each step; +1, +2, +3…; ± alternatingJot tiny counts under each term to see the progression
Size/ScaleS→M→L; S↔L alternationSize often couples with another attribute toggling each step
Shading/FillOutline ↔ Filled; White→Grey→Black (3-cycle)If two attributes change, one may cycle slower (every 2nd/3rd step)
Polygon Sides3→4→5→… (or reverse)Sides rarely skip unless alternating with another rule
Arrows/Headings↑→↓← (4-cycle) or 8-direction cyclesCount 90°/45° steps to confirm
Layering/OverlayTwo independent tracks; display depends on a conditionTrack each layer separately, then combine

How to solve (AptiDude 5-Step Method)

  1. Spot what changes: from one term to the next (orientation? position? count? fill?).
  2. Separate attributes: track each attribute independently (e.g., angle vs shading).
  3. Quantify the change: “+90°”, “move right by 1 with wrap”, “+1 dot”, “toggle fill”.
  4. Check periodicity & alternation: AB/ABC patterns and cycles (period 2/3/4/6).
  5. Project & verify: extend every micro-rule to the answer; eliminate any option violating any tracked rule.

Tips, Shortcuts & Common Traps

  • Rotation vs Reflection: If the figure’s “handedness” flips (like an L becoming its mirror), it’s reflection, not rotation.
  • Unequal increments: Don’t force equal steps—watch for +1, +2, +3… or +2, −1, +2…
  • Hidden attributes: Border thickness, gap direction, or negative space may carry the rule.
  • Different speeds: One attribute may update every step; another every 2nd/3rd step.
  • Cycle probes: Compare term 1 with 3 (period-2), or 1 with 4 (period-3) to detect loops fast.

Examples

Diagrams are schematic to emphasize rules (good for note-making/teaching).

Example 1 — Pure Rotation (single attribute)

Sequence: ↑ → ↓ ← ?
Observation: Orientation turns +90° each step (4-cycle).
Answer: (cycle repeats every 4 steps).


Example 2 — Position Shift with Wrap (3×3 grid)

T1  [●][ ][ ]   T2  [ ][●][ ]   T3  [ ][ ][●]   T4  [●][ ][ ]   T5 ?

Observation: Dot moves one cell right each step; from rightmost it wraps to left.
Answer: [ ][●][ ] (center of top row).


Example 3 — Alternation: Size vs Fill (AB pattern)

Squares: small □ → small ■ → medium □ → medium ■ → large □ → ?
Rules:

  • Size increases every two steps: small → medium → large.
  • Fill toggles every step: outline ↔ filled.
    Answer: large ■.

Example 4 — Two-Track Compound (Rotation + Count)

Terms: → ; ↓ ; ↓ + ● ; ← + ● ; ?
Rules:

  • Rotation (odd steps): +90° each odd step: → (T1) → ↓ (T3) → ← (T5).
  • Count (even steps): add one dot on even steps (T2 gets none shown here; T4 has one).
    Answer: (rotation applies at T5; dot count doesn’t change on odd steps).